Virtual World Computing

Results: 929



#Item
821Facebook / Web 2.0 / Social information processing / Social networking service / Youth / Internet privacy / ITunes Ping / Like button / Software / World Wide Web / Computing

ANTECEDENTS OF VIRTUAL IDENTITY SUICIDE AMONG PRE-SERVICE TEACHERS Muhterem Dindar1 Yavuz Akbulut2 12Anadolu University

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Source URL: bildiri.anadolu.edu.tr

Language: English - Date: 2014-05-29 09:32:11
822Learning / Intranet / HighBeam Research / Bing / Pocketbooks / Virtual learning environment / World Wide Web / Computing / Internet search engines / Computer networks / Internet privacy

A typical day at the office… • • • • •

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Source URL: www.pocketbook.co.uk

Language: English - Date: 2013-05-22 09:27:10
823Computing / Social information processing / Keyhole Markup Language / Community websites / Virtual communities / Software / Password / Web 2.0 / World Wide Web

Shawn Williams Senior Project Actors and Functional Tasks Actors (Listed from lowest to highest number of privileges) Visitors (non-registered users)

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Source URL: www.unrealrex.com

Language: English - Date: 2012-09-23 18:37:40
824Virtual economy / Multiplayer online games / Digital media / Virtual communities / Computer-assisted language learning / Virtual world / Second Life / Active Worlds / MOO / Virtual reality / Computing / Internet culture

Virtual worlds: a brief history by Graham Davies 3 March 2009

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Source URL: www.ict4lt.org

Language: English - Date: 2011-06-19 05:38:55
825Virtual communities / Gaia Online / Virtual economy / Social information processing / Virtual reality / Gaia / Computing / Community websites / Internet forums / World Wide Web

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Source URL: gaia.jhuapl.edu

Language: English - Date: 2011-04-05 14:52:32
826Simulation / Avatar / Digital media / Computing / Games / Virtual reality / Virtual world / Serious game

special promotion Game research for training and entertainment

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Source URL: gate.gameresearch.nl

Language: English - Date: 2013-11-25 03:27:56
827Procedural generation / Computing / Virtual reality / Semantic Web / Virtual world

GATE - Game Research for Training and Entertainment | January[removed]Game research for training and entertainment

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Source URL: gate.gameresearch.nl

Language: English - Date: 2013-11-25 03:27:50
828Artificial intelligence / Computing / User interface techniques / Internet culture / Computer animation / Embodied agent / Virtual world / Kinect / Avatar / Virtual reality / Human–computer interaction / Digital media

GATE - Game Research for Training and Entertainment | July[removed]Game research for training and entertainment The GATE research theme Virtual Characters deals with the

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Source URL: gate.gameresearch.nl

Language: English - Date: 2013-11-25 03:27:51
829Motek / Visual arts / Film / Mark Overmars / Virtual world / Motion capture / Simulation / Serious game / Computing / Virtual reality / Computer animation / User interface techniques

GATE - Game Research for Training and Entertainment | part 3 | mei[removed]service GATE - Game Research for Training and Entertainment | part 3 | mei 2010

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Source URL: gate.gameresearch.nl

Language: English - Date: 2013-11-25 03:27:54
830Simulation / Mark Overmars / Avatar / Computing / Digital media / Human–computer interaction / Virtual reality / Virtual world / Serious game

special promotion Game research for training and entertainment

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Source URL: gate.gameresearch.nl

Language: English - Date: 2013-11-25 03:27:57
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